designer & art director

Visual & Corporate Identity

Logo

Visual Identity System

Brand Guidelines

Iconography

Type design

Illustration style

Photographic universe

Textures & Patterns

Applications & touchpoints

Designing symbols that unite.

A visual identity is more than a logo. It’s a shared language that connects people, ideas, and places. Every project is tailored to its context, built with flexibility, precision, and intent. From kickoff to delivery,

I create systems designed to travel across cultures, screens, and minds, crafting brands that truly bring people together.

Branding

Brand strategy

Website & Digital Presence

Ads

Packaging & Point-of-Sale

Social Media

Stationery & Collateral

Exhibitions

PR, culture & Internal culture programmes

Training

Out-of-Home

Beyond visuals, into meaning.

Branding goes beyond how a brand looks. It’s how it lives. Through strategy, tone, values, and storytelling, we shape how an organization is seen and felt.

From naming to culture, from campaigns to experience, the goal is one: build lasting connections and a clear sense of purpose that moves both hearts and markets.

Video/Motion

Brand animations

Social Media Shorts

Film titles & trailers

Video Ads

Explainers

Product Demos

Doc Storytelling

Event openers

Interactive video experiences

Design that moves. Literally.

Motion brings strategy to life. Whether it’s a campaign film, a social narrative, or a brand animation, movement adds rhythm, emotion, and presence.

Each frame is crafted to engage and create conversation, turning design into a living experience that people remember and share.

3D/CGI

3D Modeling

Product visualization

Environments & architecture

Animation & Rendering

AR/VR Experiences

Games & Simulations (concepting)

Interactive installations

Post-production

Depth, dimension, and discovery.

I use 3D to make brands feel like you could reach out and touch them. Products, spaces, whatever. It's about making digital stuff feel real.

From product visualization to environmental design, I explore how light, form, and texture can express identity and emotion in physical and digital space alike.

Process

1. We talk

I ask a lot of questions. What's the goal? Who's the audience? What's working, what's not?

2. We explore

Sketches, references, mood boards. Whatever helps me understand the direction before diving into design.

3. We refine

First drafts are rarely perfect. I iterate based on feedback until we land on something that clicks.

4. We launch

Clean files, full documentation, everything you need to take it live. No guesswork.

Contact

Let's make something cool. For real.

Contact

Let's make something cool. For real.

Contact

Let's make something cool. For real.